Thursday, April 26, 2012

Zombicide



Something not mech related but was just plain cool and I wanted to share. Zombicide is up on kickstater raising some funds to get printed in a larger volume. 

http://www.kickstarter.com/projects/coolminiornot/zombicide

They've already crushed their inital funding goal and for good reason, this game is smoking hot. I watched a demo for it at Adepticon and it is a total blast. They also had some of the minis on display at the booth and having seen them in person they are every bit the quality that is shown on their page. Definately some of the best plastics that I've seen to date.



One of the really cool things is that there are a lot of individual/unique zombies in the mix so you don't just get a bundle of repeat zombies, from what I saw almost every zombie is unique which give sthe minis a lot of character. Several of the leader zombies are simular to those found in left for dead video game, the fatty, the runner, the witch, the brute.

Then many of the hereos are "not" versions of some of favoirite film characters. The government defense conrtactor doubles for Micheal Douglas in falling down, the guy with the shotgun given the right blue shirt will easily double as Bruce Campbell aka Ash from army of darkness. The promos bring us a "not" version of Bruce Willis and Danny Trejo.




Game play was quite smooth and it was a lot of fun to play, the board is modular so it can be varied for repeat play and I imagine they are already planning expansions.


At the time of writing this there's 9 days left to pledge on kickstarter and if you pledge there' some cool extras to be had. When I talked with the guys from cool mini they said we'd likely see the stuff late Aug to early Sept but there's no hard release date just yet. I've dropped in a pledge and can't wait to see the game in hand.

Tuesday, April 24, 2012

Pro-Painted Robotech

A couple weeks back I sent some casts to Maz aka Winterdyne in order to get some pieces done for display. The stuff I do is fine for demos but I wanted something that really caught people's attention and that meant going to sombody with a bit more skill.

Last week he sent pictures of the Tomahawk, which in the pre-Adepticon rush I forgot to post here. Earlier today he sent me pics of the Regult along with a few touch ups to the Tomahawk. I particuarly like the shin as it's a subtle nod to Battletech, both have so much shared history in the gaming realm that I felt it's very fitting even if it's not Robotech canon.

If you want to check out more of his great work Winterdyne's studio is here: http://blog.winterdyne.co.uk/
Needless to say he has my approval and I totally love the work so far.



Monday, April 23, 2012

Adepticon 2012

Over the last several days I've been running my demo events for Robotech which have been a blast but also extremely exhusting.

They've been in the evening and thurs and fri were completely tied up doing the prep work, so I didn't see much outside the demo area. Sat morning I went to the con for about two hours to wander around the main gaming hall and dealer area for a bit of me time. The Crystal brush event was underway and there are some seriously impressive entries.

The 70mm Mohawk Tribe Warrior is my personal favorite and the one I hope wins. The detail is just stunning and I can't stop gushing over how much I like it. Despite the weird lighting that is back lighting everything I was able to take some half decent pictures but, it's so much more mindblowing in person as the color transistion is just incredibly smooth. I also like the natural look of the piece which boldly stuck out in a mostly sci fi competition.

I'm not sure who painted it as the judging is done blind, but whoever did this nailed it out of the park IMO.





Not all the pieces are on display at the same time so there is probably stuff I missed, some of the artists are only able to attend for a single day. Additionally they are usually shuffling stuff around as they are taking photos so each time you swing by the case there's typically a few models that weren't there previously.
Here's another one I though was pretty killer. It's in 70mm scale as well.


Between my demo games and convention stuff I took several hunder pics, it'd take me forever to upload them to my blog so I've set them in two seperate photobucket galleries.

http://s661.photobucket.com/albums/uu334/paulsongames/Adepticon%202012/

http://s661.photobucket.com/albums/uu334/paulsongames/Adepticon%202012%20-%20pt%202/


Now if you've ever wondered what 1,500 gamers in one room looks like it's pretty overwhelming and it took me 4 seperate shots to pan the room from the front enterance. The low ball estimate was 1,800 people signed up for events, however there's likely far more people actually attending. To come in and browse or buy things at the dealer hall doesn't require a badge. My badge was 2600 something so it's likely there were the better part of 3,000 people attending this year.






One of the unique aspects of Adepticon is that in order to play in the events you need to have you army painted. It's a bit daunting and I've yet to actually play due to it, however when you attend it's very easy to see why. It's a visually stunning event to see so many painted armies on table in one place and it always gets me charged to finish my own stuff. I just paint horribly slow, so a whole army is massive undertaking for me. I've made a pledge that this is the year I finish up my Tau army so that I can play them at the 2013 Con.

The Mayan Doomsday calandar of course says the world will end in Dec this year, which is right about the time I'd be finishing up my army, so maybe they are on to something ;)  It'll surely be a sign that the world is ending if I had a painted army.

What adds to the visual feast is the stunning amount of terrain they have. I've seen individual tables at other conventions that are a bit higher in quality. However Adepticon has 400 tables all of which have an excellent standard as these pics illustrate.






Monday, April 2, 2012

More Fatboy

Starting roughing out some legs, inspired by the Front Misison mecha which also share some similarities with the Leynos mecha. I'm not sure how well the legs fit with the torso design, I'm going to think on it for a bit, suggestions & comments are welcome.