Monday, April 8, 2013

Mecha Front - NorAm Quad (colored art)


I'd tossed out pieces of this artwork as part of a puzzle game on some gaming forums. Now that everyone has had time to fiddle with it here's the full art. Anthony did a bang up job on the piece and I'm absoultely in love with it. Each mech for the game will likewise recieve a simular treatment for their art and unit entry in the rulesbook.

Seb had previously helped with the graphics layout for the Robotech and he's graciously offered to help polish the stuf for Mecha Front as well. He's currently touching up the early stat card borders I'd put together so that they look a bit more prfessional.

Both the artwork and graphics are shaping up to look pretty sharp and I'm quite pelased with how things are going. My only regret is that there's not 40hours in a day, while I'm making plenty of measurable progress it always seems like there's so much more to do.

I'm well on schedual to having a game ready to demo at Adepticon. I should have things ready to roll this week unlike last years where I was down to the wire until the nigt before the convention. I learned a lot of stuff from the last minute rush last year and while it went smoothly I always like improving and refining on my previous works.

In other dealings I also picked up several great models this week which will all be getting their own highlight posts (when I have time to tackle them). A local store is launching a Mordheim league which prompted me to drag out my old models and pick up some new ones as I absolutely love that game. I combed through my bits box to find all my long ignored fantasy pieces and ordered stuff that I can use for some new warbands.

Tau also had their release this week, but there were some sort of production issues so they are in very short supply. Being a fan of all things mecha related I have a couple of the new models on order but they likely won't be in for a couple weeks which means I am a sad panda with an empty wallet with not much to show for it at the moment.

Season 2 for Zombicide also closed which was the major knock out blow to my wallet. I love the game and supported the new kickstarter, but having dropped $300 on models I won't see for 6-8 months it can be kinda harsh. The wait sucks but man when that box arrives I'll be crazy happy. I got tons of mileage out of the first release and once the second one arrives I'll have an insane number of survivors to use and lots of tiles for huge custom games.

The kickstarters have been kinda steep on price but I really like helping support a great start up company like Guillotine Games and they have an awesome product. This time of year is always expensive as there's a lot of convention to hit and a lot of great models released before summer. I always seem to be flat broke during the spring but such are the perils of the gaming life.

Anyways that's a brief update from my very busy desk and I'm hoping to have more Mecha Front info to share after Adepticon.

Wednesday, April 3, 2013

Nexus Armor 2

A bit more progress. Total work time is about 6 hours at this point.

Tuesday, April 2, 2013

Nexus Armor

Started on a new 3d model. I'm hoping to have it print worthy within a couple weeks. These are still in the rough but gives a good idea of the body shape.